Related skills
networking unreal engine 5 animation systems ik motion matchingπ Description
- Develop and extend animation systems such as blend trees, IK, and motion matching
- Develop networked character movement using UE5 plugins like CMC or Mover
- Build sports-specific animations for locomotion, contact, and player interactions
- Replicate animation state across clients for seamless multiplayer experiences
- Develop procedural and physics-driven animation for realistic motion
- Partner with animators, designers, and gameplay engineers to deliver features
π― Requirements
- 8+ years of software engineering experience in game development
- Expertise in C++ and Unreal Engine 5
- Excellent 3D math and linear algebra skills
- Deep experience building game animation systems and pipelines
- Strong understanding of UE5 networking, replication, and character movement
- Experience with state machines, blend trees, IK, or motion matching
π Benefits
- On-site role at Burnaby, British Columbia (Vancouver area)
- Mentorship and technical growth opportunities
- Collaborative cross-disciplinary team environment
- Health, dental, and vision benefits
- Competitive compensation and benefits package
- Bonus and/or equity awards may be included
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