Related skills
maya substance painter substance designer zbrush perforce๐ Description
- Model, texture and set dress high-quality environments
- Abide by guidelines for scale, positioning, and UVs
- Use proprietary software to refine materials and set dressing
- Test build and troubleshoot environments to be error-free
- Proactively seek feedback to ensure accuracy and quality
- Collaborate with other artists and departments
๐ฏ Requirements
- 2+ years of experience as an Environment Artist in games
- Proficient in creating high-quality, clean environment assets
- Ability to adapt to proprietary software in workflow
- Technically capable of checking art within the game
- Strong knowledge of Maya, ZBrush, Substance Painter
- Experience with hi-res meshes and baking onto low-res assets
๐ Benefits
- Remote role; based anywhere in the United States
- Medical, financial and other benefits
- Compensation may include a bonus and/or equity awards
- Opportunity to learn and grow across major studio locations
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