Character Art External Development Manager

Added
less than a minute ago
Type
Full time
Salary
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Related skills

maya unreal engine substance painter pbr rigging

πŸ“‹ Description

  • Primary liaison between Insomniac and external vendors.
  • Create and review asset briefs for ExDev character art.
  • Manage asset pipelines across milestone cycles in Flow.
  • Coordinate handoffs to internal teams for engine-ready assets.
  • Collaborate with Project Directors to keep vendor budgets on track.
  • Coordinate Zoom meetings with vendor studios for reviews.
  • Identify schedule risks and propose mitigations.

🎯 Requirements

  • 5+ years in character art production for AAA games or film.
  • Experience managing external vendors; briefs and formal reviews.
  • Shipped at least one AAA title with external dev involvement.
  • Strong full character art pipeline: ZBrush, Maya, Substance Painter.
  • Proficiency with PBR shading; materials exported to Unreal Engine.
  • Flow/ShotGrid experience for production tracking.
  • Familiarity with Perforce or equivalent.
  • Rigging, animation, and design constraints understanding.

🎁 Benefits

  • Medical, dental, and vision coverage.
  • 401(k) with company match and paid time off.
  • Wellness program and employee discounts on Sony products.
  • Potential bonus eligibility.
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