Animateur.trice technique sénior·e // Senior Technical Animator

Added
less than a minute ago
Type
Full time
Salary
Salary not provided

Related skills

maya unreal engine motion capture ik control rig

📋 Description

  • Design, build, and optimize in-game animation systems for locomotion, abilities, combat.
  • Take ownership of complex, high-impact animation systems and drive them from concept to delivery.
  • Choose tools and approaches based on project needs, performance, and reuse.
  • Collaborate with stakeholders to define goals and build scalable animation solutions.

🎯 Requirements

  • Industry Experience: 6+ years in technical animation with shipped titles.
  • Game Feel Expertise: Deep understanding of FPS mechanics and in-engine animation.
  • Technical Toolkit: Proficient with Animation Blueprints, Control Rig, IK, and state machines.
  • Unreal Engine Power User: 4+ years with Unreal, Blueprint scripting, vector math.
  • Collaborative Problem-Solver: Excellent cross-disciplinary communication.
  • Always Learning: Strong portfolio or body of work.
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