3D Engineer, Computational 3D & Asset Generation

Added
39 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

rust javascript python typescript three.js

๐Ÿ“‹ Description

  • Design systems for generating, manipulating, optimizing, and rendering 3D assets at scale
  • Build workflows for mesh processing, UVs, materials, textures, and asset conversion
  • Work on geometry, topology, transformations, coordinate systems, optimization, and rendering problems
  • Prototype ambitious R&D ideas, then turn the strongest ones into reliable product features
  • Optimize pipelines for quality, file size, performance, compatibility, and cross-device rendering
  • Collaborate across product, AI, design, and engineering to simplify 3D tech for creators

๐ŸŽฏ Requirements

  • Experience in 3D engineering, graphics, geometry, game engines, or CAD
  • Strong math: vectors, matrices, quaternions, transforms
  • Asset formats/pipelines: glTF, FBX, OBJ, USD, Blender
  • Production code in TS/JS/Python/C++/Rust
  • Performance, robustness, asset quality, and UX
  • Bonus: Three.js/WebGL/OpenGL/Unreal/Blender scripting

๐ŸŽ Benefits

  • Competitive salary and stock options
  • Real ownership from day one on a product used by millions
  • Work at the intersection of AI, media creation, gaming, 3D, and tools
  • Small, ambitious team with direct feedback, high trust, and high standards
  • Central London office
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