Related skills
rust javascript python typescript three.js๐ Description
- Design systems for generating, manipulating, optimizing, and rendering 3D assets at scale
- Build workflows for mesh processing, UVs, materials, textures, and asset conversion
- Work on geometry, topology, transformations, coordinate systems, optimization, and rendering problems
- Prototype ambitious R&D ideas, then turn the strongest ones into reliable product features
- Optimize pipelines for quality, file size, performance, compatibility, and cross-device rendering
- Collaborate across product, AI, design, and engineering to simplify 3D tech for creators
๐ฏ Requirements
- Experience in 3D engineering, graphics, geometry, game engines, or CAD
- Strong math: vectors, matrices, quaternions, transforms
- Asset formats/pipelines: glTF, FBX, OBJ, USD, Blender
- Production code in TS/JS/Python/C++/Rust
- Performance, robustness, asset quality, and UX
- Bonus: Three.js/WebGL/OpenGL/Unreal/Blender scripting
๐ Benefits
- Competitive salary and stock options
- Real ownership from day one on a product used by millions
- Work at the intersection of AI, media creation, gaming, 3D, and tools
- Small, ambitious team with direct feedback, high trust, and high standards
- Central London office
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