Related skills
python machine learning materials unreal engine shaders📋 Description
- Lead Pipeline Innovation: design tools for automated rigging, world-building, and VFX.
- Optimize & Automate: identify bottlenecks; implement predictive R&D models.
- Ensure Artistic Control: UI/UX tools for manual fine-tuning to meet aesthetic standards.
- Define Aesthetic Targets: work with Directors to define data needs for training R&D models.
- Scale & Mentor: document and share production-ready R&D workflows.
🎯 Requirements
- AAA pedigree: shipped at least one AAA title as Principal/Senior Technical Artist.
- R&D/ML Expertise: hands-on ML or Generative Systems for 3D content.
- Deep Technical Knowledge: Unreal Engine rendering, shaders, materials.
- Pipeline Mastery: Python for tool development; procedural/character pipelines.
- Innovation Focused: replace legacy workflows with scalable, R&D-driven solutions.
🎁 Benefits
- Pay range in CA: $154,400 - $220,000/year.
- Bonus/equity; 401(k); health, dental, vision; PTO and holidays.
- Sick days, parental leave, wellbeing and commuter benefits.
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