Principal Technical Artist

Added
15 days ago
Type
Full time
Salary
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Related skills

python machine learning materials unreal engine shaders

📋 Description

  • Lead Pipeline Innovation: design tools for automated rigging, world-building, and VFX.
  • Optimize & Automate: identify bottlenecks; implement predictive R&D models.
  • Ensure Artistic Control: UI/UX tools for manual fine-tuning to meet aesthetic standards.
  • Define Aesthetic Targets: work with Directors to define data needs for training R&D models.
  • Scale & Mentor: document and share production-ready R&D workflows.

🎯 Requirements

  • AAA pedigree: shipped at least one AAA title as Principal/Senior Technical Artist.
  • R&D/ML Expertise: hands-on ML or Generative Systems for 3D content.
  • Deep Technical Knowledge: Unreal Engine rendering, shaders, materials.
  • Pipeline Mastery: Python for tool development; procedural/character pipelines.
  • Innovation Focused: replace legacy workflows with scalable, R&D-driven solutions.

🎁 Benefits

  • Pay range in CA: $154,400 - $220,000/year.
  • Bonus/equity; 401(k); health, dental, vision; PTO and holidays.
  • Sick days, parental leave, wellbeing and commuter benefits.
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