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maya rigging unreal engine 5 control rig motion matching📋 Description
- Pioneer R&D workflows: automate motion synthesis, cleanup, and secondary motion.
- Architect character systems for traversal, combat, stealth.
- Drive motion matching using generative models for transitions and mocap labeling.
- Deliver lifelike facial nuance and seamless cinema-to-gameplay transitions.
- Optimize pipelines with tools programmers to automate rigging, FACS, and cleanup.
- Maintain control & quality to meet artistic intent and high quality.
🎯 Requirements
- AAA experience: shipped a AAA title as Lead/Principal Animator (UE5 preferred).
- Technical mastery: motion matching, control rig, and anim blueprints.
- Rigging knowledge: skinning, blendshapes, and FACS.
- Innovation focused: replace legacy workflows with scalable, R&D-driven solutions.
🎁 Benefits
- Pay range in CA: $154,400–$220,000/year.
- Medical, dental, vision, and basic life insurance.
- PTO: holidays, vacation, sick days, parental leave.
- 401(k) and ESPP; wellbeing and commuter benefits.
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